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Google onboards Supergaming to offer cloud platform for game developers

 

Game developers on Google Cloud will be able to access Supergaming's resources to manage live ops, matchmaking, player progress, player data, analytics, monetization systems, server scaling, sales and merchandising.

If developers use Supergaming's resources they will not be restricted to using only Google Cloud, but Google's service will be the preferred platform

Google has announced a partnership with homegrown gaming startup SuperGaming, under its Google Cloud division. As part of the partnership, SuperGaming's game engine, SuperPlatform, will be available to developers using Google Cloud to build, host and distribute their games.

The move comes two years after an initial partnership between Supergaming and Google in 2020, in which the Pune-based company moved its on-cloud resources from Amazon Web Services (AWS) to Google Cloud.

If developers use Supergaming's resources they will not be restricted to using only Google Cloud, but Google's service will be the 'preferred' platform, a joint statement by the two companies confirmed. Financial details of the partnership were not disclosed.

SuperGaming's game engine, SuperPlatform, is currently used by Japan-based developer, Namco, for the popular Pac-Man game on mobile devices. The Pune-based startup, which raised $5.5 million in April last year, is also using its engine to build a homegrown battle royale title, Indus Royale. In July this year, the company also used its engine to launch TowerConquest: Metaverse Edition, a free to earn web3 mobile game.

A joint statement from the two parties said game developers on Google Cloud will be able to leverage Supergaming's resources to manage "live ops, matchmaking, player progression, player data, analytics, monetization systems, server scaling, sales and merchandising." " The latter platform can also be integrated with other game development platforms on Google Cloud.

To be sure, existing users of SuperGaming can continue to use alternative cloud platforms like AWS or Microsoft Azure to develop using the company's tools.

The superplatform game engine will be offered to developers as an independent software vendor from Google Cloud's myriad service offerings.

The move comes at a rather conflicting stage in its effort with Google and gaming. While Stadia, its big play to take on Microsoft and Sony with its cloud-based remote gaming service, is about to officially kick off in January, Google continues to invest in gaming ventures — especially mobile-first ones. - such as South African mobile game distribution major, Carry1st.

The company has also said over time that it will continue to invest in Indian ventures across industries, and the latest onboarding of Supergaming as a partner marks a fresh push to gain a better foothold in the global gaming market.

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